public class Game extends LinkedList<BigInteger>
Game.modCount| Constructor and Description |
|---|
Game(int height,
int width,
BigInteger state0) |
| Modifier and Type | Method and Description |
|---|---|
Automata |
automata()
|
add, add, addAll, addAll, addFirst, addLast, clear, clone, contains, descendingIterator, element, get, getFirst, getLast, indexOf, lastIndexOf, listIterator, offer, offerFirst, offerLast, peek, peekFirst, peekLast, poll, pollFirst, pollLast, pop, push, remove, remove, remove, removeFirst, removeFirstOccurrence, removeLast, removeLastOccurrence, set, size, spliterator, toArray, toArrayiteratorequals, hashCode, listIterator, removeRange, subListcontainsAll, isEmpty, removeAll, retainAll, toStringfinalize, getClass, notify, notifyAll, wait, wait, waitcontainsAll, equals, hashCode, isEmpty, iterator, listIterator, removeAll, replaceAll, retainAll, sort, subListparallelStream, removeIf, streampublic Game(int height, int width, BigInteger state0)
height - The extent of the y-axis.width - The extent of the x-axis.state0 - The initial state.Copyright © 2015–2020 Allen D. Ball. All rights reserved.